Thursday, February 16, 2012

The Skyrim devs. admit that they knew the PS3 version was broken... they just didn't know how broken.

"This s#!t's broken!"
According to an interview with Kotaku at the DICE Summit last week, Todd Howard and the rest of the development team knew about the memory problems plaguing the PS3 version of The Elder Scrolls V: Skyrim, but believed that only "a small percentage" of gamers would encounter them.

Tuesday, February 14, 2012